Hello there!

Welcome to my Portfolio!

Hi there,

My name is Ricardo, and welcome to my game portfolio!

I'm a software engineering student from Montreal, Canada studying game development and looking for opportunities in the game industry.

I focus mostly on coding, documenting, and building fun games that I hope people enjoy playing as much as I enjoy making. Through my education, I have been exposed to many different types of software projects, and have excelled in many such as, Computer Graphics, Advanced C++ and Software Processes. Though my specialization is in game development, I do some web development too.

I enjoy working in creative and collaborative environments where hard work and passion for making great games is valued.

Please take some time, explore, and even try something out if you are interested. Feel free to contact me at any time, for any comments, inquiries, or other, I would love to any feedback on any of my projects. I am currently seeking employment opportunities, if my candidature of interest, please do not hesitate to get in touch.

 

Thank you for taking the time to hang out, please enjoy your stay!

When: 2019

Why: Ubisoft Game Lab Competition

For: PC

How Long: 3 months

Who: 8 Teammates

With: Unity + C# Scripting + Photon Networking

Ubisoft Game Lab

Fastend Furious

When: 2019

Why: 2019 MTL Game Jam

For: PC

How Long: 46 Hours

Who: 5 Teammates

With: Unity + C# Scripting

2019 MTL Game Jam

Hopping to Return

When: 2019

Why: 13e Creative Jam

For: PC

How Long: 46 Hours

Who: 7 Teammates

With: Unity + C# Scripting

13e Creative Jam

Operation Double

When: 2018

Why: Concordia Makes Games Gamejam

For: PC

How Long: 2 days

Who: 3 friends (2 Programmers, 1 Sound Engineer)

With: Unity + C# Scripting

Concordia Makes Games 2

Llama Trauma

When: 2018

Why: McGameJam

For: Web

How Long: 3 days

Who: 7 friends (3 Programmers, 2 Sound Engineers, 2 Graphical Artists)

With: PixiJS + Docker + JS scripting

2018 McGameJam

Battle Bards

When: 2019

Why: Final Project Advanced Game Dev

For: PC

How Long: 3 months

Who: 5 Teammates

With: Unity + C# Scripting + Steam VR

Virtual Emblem

When: 2018

Why: Final Project Intro to Game Dev

For: PC

How Long: 3 Months

Who: 6 Teammates

With: Unity + C# Scripting + UNet

Animal Dungeon

When: 2018

Why: Course Work

For: PC

How Long: 14 Days

Who: Me

With: Unity + C# Scripting

Space Wars 3D

When: 2018

Why: Course Work

For: PC

How Long: 14 days

Who: Me

With: Unity + C# Scripting

Space Wars

When: 2017

Why: Class Project turned into game

For: PC | Mac | Linux

How Long: 2 months

Who: 3 friends (Programmers)

With: C++, OpenGL

Ultimate Car Game

When: 2016

Why: Class Project

For: PC | Mac | Linux

How Long: 4 months

Who: 3 friends (Programmers)

With: C++

Dungeons and Dragons

When: 2019

Why: Wanted to make a second project with UNet

For: PC

How Long: 5 Days

Who: Me

With: Unity + C# Scripting + UNet

Dungeon Crawler

When: 2018

Why: Game dev is fun

For: PC

How Long: 7 days

Who: Me

With: C++, Unreal

Escape the Room

When: 2018

Why: Company sponsored game

For: PC | Android | iPhone

How Long: 2 Weeks

Who: Me

With: Ready Maker Platform, Unity, C#

Brick Invaders